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Digital Media, Graphic Communications, & Digital Technology...
Wednesday June 10, 2026 2:00pm - 2:45pm PDT
​​​​Discover how to both build and teach with today’s most accessible and powerful tools. This session explores how AI can be used to create practical, customized tools for your classroom—helping support student learning, streamline instruction, and reduce repetitive tasks. You’ll see real examples of AI-assisted resources designed specifically for classroom use and walk away with ideas you can immediately apply.

In addition, this session introduces visual scripting in Godot using the Logic Bricks add-on as an approachable way to teach core programming and game development concepts. Learn how students can build real, interactive projects while developing transferable problem-solving skills—even without traditional coding experience.
Together, these approaches empower you to create smarter classroom tools while equipping students with engaging, hands-on ways to learn computational thinking and game design.

Speakers
avatar for Brian Ericson

Brian Ericson

Educator, Salt Lake City School District
Brian Ericson has been a professional teacher since 2012 and a professional 3D artist since 2010. His passion for 3D is passed on to his students.
Wednesday June 10, 2026 2:00pm - 2:45pm PDT
B119

Attendees (4)


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