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Digital Media, Graphic Communications, & Digital Technology...
Wednesday June 10, 2026 10:15am - 11:00am PDT
Explore how to structure a successful Game Development Fundamentals course by reviewing a complete scope and sequence while also diving into Flowlab Game Creator. Flowlab is a browser-based game engine that is easier to learn than Unity or Unreal, yet more powerful than Scratch. It uses a visual logic builder instead of traditional code, making it accessible for students of all experience levels.

During this session, you’ll see how Flowlab fits into a full course pathway and get hands-on experience building your own game elements.

Please bring your own device so you can actively explore the game engine during the session.

Speakers
avatar for Mike Dunkley

Mike Dunkley

Computer Science & Multimedia Instructor, NUAMES
Wednesday June 10, 2026 10:15am - 11:00am PDT
B119

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